![]() A progression group might take joy in wrecking other player-run social events, distorting the marketplace, or otherwise just kicking sand all over the place. The trolling jerksĪ PvP guild might consist of people who want to play at a high level of competition… or it might consist of people who want to ruin the days of other players. And sometimes – far too often, in fact – this group overlaps well with the next sort of guild. Sometimes you get a bunch of inconsiderate jerks bound and determine to prove how hardcore they are. Sometimes you get a group of friendly but driven players all working their hardest to advance through difficult content. What matters is that this is a guild with a purpose, and that purpose is being as close to the best as is realistically possible.Īgain, this is the sort of thing that can vary a lot depending on the people involved. Maybe it’s in raids, maybe it’s in PvP, maybe it’s in crafting – the details don’t matter. This is a guild focused around one singular and understandable goal, and that is dominance. This rarely goes well for anyone involved. As a result, it’s a social guild without filters. They’re trying to get more members by casting the widest possible net, thus ensuring that many of the people who wind up there are otherwise not in a guild for good reasons and even more of the people there just want to be in something without caring too much about what. Whether or not these guilds have a focus intended is irrelevant because these are the guilds that just spam invites and/or pleas for anyone unguilded to join. Which one you get can determine a lot of how the guild feels, but the point remains the same – this isn’t really a guild with a focus so much as it is meant as a general-purpose friend list. At the worst of times, they devolve into basically an extended social circle for one or two people whose outsized personalities dominate the entire conversation at all times. These are the guilds that fit in no other category but are primarily focused around bringing together strangers who are at least broadly compatible with one another in personality, creating a general circle of camaraderie in which everyone feels welcome, happy to talk, and eager to do stuff together even if what exactly the stuff is that will be done is often ill-defined.Īt the best of times, these guilds tend to be a great way to meet people you didn’t previously know and get exposed to more of the game accordingly. While sizes vary, the social guild is (I suspect) the vast majority of most guilds in any game. Let’s break it all down into listicle format – why not? Or even more specifically, the guilds that exist chiefly as a vanity project for a small number of people, maybe even a lone player. They do tend to fit into a certain number of categories, but there’s also a lot of difference between the guilds that tend to spam advertisements for anyone not currently in a guild and the ones with thoughtful, targeted recruitment. Unless, of course, your guild is actually a collection of enthusiastic friends! Then starts the chaotic break-up process before everyone gets into a new guild. Inevitably, it’s the one person everyone wanted to keep around. ![]() Occasionally guilds actually band together and do things, but most of the time they’re a way for players to make everyone in a social group equally uncomfortable until someone finally gets annoyed enough to leave. Guilds! They’re remarkably consistent features of MMOs because developers have long realized that they are an unparalleled engine for creating drama, arguments, and recriminations.
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